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88
GOOGLE
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Top Technologies

Apache
Web Servers
WordPress
CMS
Google Font API
Font Scripts
Nginx
Web Servers
Font Awesome
Font Scripts
Yoast SEO
SEO
Google Tag Manager
Tag Managers
Twitter Bootstrap
Web Frameworks

88 google.hu Last Updated: 4 weeks

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 100%
Best Practices Desktop Score 80%
SEO Desktop Score 80%
Progressive Web App Desktop Score 36%
Performance Mobile Score 85%
Best Practices Mobile Score 80%
SEO Mobile Score 85%
Progressive Web App Mobile Score 58%
Page Authority Authority 61%
Domain Authority Domain Authority 90%
Moz Rank 6.1/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 6 Characters
GOOGLE
Meta Description 0 Characters
NO DATA
Effective URL 20 Characters
http://www.google.hu
Google Preview Your look like this in google search result
GOOGLE
http://www.google.hu
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 624 months 15 days
Page Size Code & Text Ratio
Document Size: ~5.57 KB
Code Size: ~518 B
Text Size: ~5.06 KB Ratio: 90.91%

Social Data

Delicious Total: 0
Facebook Total: 107,121
Google Total: 0
Linkedin Total: 0
Pinterest Total: 61,169
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Estimation Traffic and Earnings

8
Unique Visits
Daily
14
Pages Views
Daily
$0
Income
Daily
224
Unique Visits
Monthly
399
Pages Views
Monthly
$0
Income
Monthly
2,592
Unique Visits
Yearly
4,704
Pages Views
Yearly
$0
Income
Yearly

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Uses efficient cache policy on static assets 0 resources found
A long cache lifetime can speed up repeat visits to your page
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Keep request counts low and transfer sizes small 38 requests • 698 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid chaining critical requests 1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids an excessive DOM size 232 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Meaningful Paint 0.4 s
First Meaningful Paint measures when the primary content of a page is visible
Minimizes main-thread work 0.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Remove unused JavaScript Potential savings of 240 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoids enormous network payloads Total size was 698 KiB
Large network payloads cost users real money and are highly correlated with long load times
Initial server response time was short Root document took 80 ms
Keep the server response time for the main document short because all other requests depend on it
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint 0.4 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint 0.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid serving legacy JavaScript to modern browsers Potential savings of 8 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
User Timing marks and measures 10 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid multiple page redirects Potential savings of 190 ms
Redirects introduce additional delays before the page can be loaded
First CPU Idle 1.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Mobile

Mobile Screenshot
First Meaningful Paint 2.2 s
First Meaningful Paint measures when the primary content of a page is visible
Remove unused JavaScript Potential savings of 184 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Largest Contentful Paint 2.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Minimize third-party usage Third-party code blocked the main thread for 50 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid serving legacy JavaScript to modern browsers Potential savings of 8 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Defer offscreen images Potential savings of 5 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Time to Interactive 5.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Keep request counts low and transfer sizes small 32 requests • 482 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoids enormous network payloads Total size was 482 KiB
Large network payloads cost users real money and are highly correlated with long load times
JavaScript execution time 1.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Estimated Input Latency 60 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint 2.2 s
First Contentful Paint marks the time at which the first text or image is painted
First CPU Idle 4.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Speed Index 2.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay 350 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid long main-thread tasks 6 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Total Blocking Time 450 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids an excessive DOM size 240 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Contentful Paint (3G) 4590 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
User Timing marks and measures 4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Uses efficient cache policy on static assets 0 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid multiple page redirects Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Initial server response time was short Root document took 80 ms
Keep the server response time for the main document short because all other requests depend on it

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Warning! Your title is not optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Congratulations! Your site not have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Congratulations! Your Domain Authority is good
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

99,999,999

Global Rank

99,999,999

-
Traffic
Search

Domain Available

Domain (TDL) and Typo Status
google.co Already Registered
google.us Already Registered
google.com Already Registered
google.org Already Registered
google.net Already Registered
gogle.hu Already Registered
toogle.hu Already Registered
boogle.hu Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=ISO-8859-2
P3P: CP="This is not a P3P policy! See g.co/p3phelp for more info."
Date: Tue, 23 Mar 2021 05:24:18 GMT
Server: gws
X-XSS-Protection: 0
X-Frame-Options: SAMEORIGIN
Transfer-Encoding: chunked
Expires: Tue, 23 Mar 2021 05:24:18 GMT
Cache-Control: private
Set-Cookie: NID=211=YPDwOYPRUZYJWv5DQavYIXDCn9E3d_tvRIsfRagY1Y-7nreW7O9u31eMpjwvx7UUqrCNiusnRiKlGoFiAoF_rgvjbU4ljg8jD9KbwlepeDKBrDwkzbd42VdRDB4S-0L-2ZcD86LMkYwhByPuPMKOBVNJjNnobJoA46Ukw2ELaI0; expires=Wed, 22-Sep-2021 05:24:18 GMT; path=/; domain=.google.hu; HttpOnly
DNS Records DNS Resource Records associated with a hostname
View DNS Records